package hunt.treasure.types;

public class Item {
	public static final int ITEM_COUNT = 5;
	public static final int WATER = 0;
	public static final int BOARD = 1;
	public static final int CAMEL = 2;
	public static final int HORSE = 3;
	public static final int BOMB = 4;

	private int mItemType = WATER;
	private float mPrice = 0;

	public Item(int itemType) {
		this.mItemType = itemType;
	}

	public Item(int itemType, float price) {
		this.mItemType = itemType;
		this.mPrice = price;
	}

	public int getItemType() {
		return mItemType;
	}

	public float getPrice() {
		return mPrice;
	}

	public void setPrice(float price) {
		mPrice = price;
	}
}
